Monday, January 30, 2012

Environment Prop Texturing

Creating a tiling old wood texture in Photoshop


This tutorial covers how to create an old wood texture for a 3D environment prop, a student desk.



Using Tiling textures on environment props


This tutorial demonstrates how to leverage tiling textures to create a crowd of assets unique by simply modifying the UVs

Wednesday, January 25, 2012

Low Poly Modeling Tips

Series of videos covering some tips for low poly modeling.

Cylinder tips and soft edges


Improving curves on hard surface objects


Crashing Geometery & Deleting hidden faces

Monday, January 16, 2012

Envrionment Blocking

This video covers the first stage to blocking an environment. Tips: use a grid for your foundation and floor plan, make sure the units are 1x1 (one foot on the floor plan equals one unit in Maya); separate the walls from the floor to optimize polygons.

Tuesday, January 10, 2012

Intro to Unity 3D & tiling textures

Intro to Unity 3D


Creating a tiling texture from a photograph

part 1 of 4 (make the texture tile)



part 2 of 4 (bump map 01)


part 3 of 4 (bump map 02)


part 4 of 4 (spec map)
http://www.youtube.com/watch?v=1OxDUyJVQGM&feature=BFa&list=PL82A8260C8CA915C2&lf=plpp_video

Monday, January 9, 2012

Envrionment Modeling


Spring Schedule Due Dates

Jan. 11 - Floor Plan & Prop List

Jan 23 – Blocked out floor plan with basic tiling textures

Feb 01 – 1 big prop each

Feb 13 – 1 medium prop each

Feb 20 – 2 small repeating props each

Feb 29 – 1 big prop each

SPRING BREAK

March 19 – 1 medium prop

March 26 – 1 small prop

April 02 – check placement of props, add detailing

April 04 – finalize lighting

April 11 – learn particles & add where necessary

April 26 – 2 weeks to clean up and finalize all assets & package file for grade.


Floor plan layout