Monday, September 5, 2011

Modeling a Character: Blocking Out



For Thursday, bring in your image reference and block out your character. Don't worry about detailing any parts too much, just get all the major shapes created and proportional to being the detailing on Thursday. Don't go too high poly, but use enough to get the form you want. I haven't blocked out the glasses because I want to detail the face first. I also have not created the coat because that will be created off the body in a later stage. Do get most of the elements attached to the main form completed.




Part 1





Part 2




Part 3





Part 4




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