Thursday, October 13, 2011

Texturing a Character: Baking Ambient Occlusion & Setting Base Colors

Baking Ambient Occlusion
This Video demonstrates how to Bake an Ambient Occlusion map effect into a texture image.



Exporting UVs to Photoshop and Applying Base colors
This video covers how to export the UV image to Photoshop and then shows how to create the base colors using the occlusion map from Maya.

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